Bloomburrow (blb)

#180 ⸱ Rare ⸱ Italian
Talento del Locandiere

Variations

Parts

Talento del Locandiere

Incantesimo — Classe
(Guadagni il livello successivo come una stregoneria per aggiungerne l'abilità.)
All'inizio del combattimento nel tuo turno, metti un segnalino +1/+1 su una creatura bersaglio che controlli.
: Livello 2
//Level_2//
I permanenti con segnalini che controlli hanno egida .
: Livello 3
//Level_3//
Se stai per mettere uno o più segnalini su un permanente o su un giocatore, mettine invece il doppio su quel permanente o giocatore.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2024-07-26

Each Class starts with only the first of its three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.

 

2024-07-26

If a permanent enters with counters on it, the effect causing the permanent to be given counters may specify which player puts those counters on it. If the effect doesn't specify a player, the object's controller puts those counters on it.

 

2024-07-26

You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.

 

2024-07-26

Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.

 

2024-07-26

Once a ward ability of a permanent with a counter on it has triggered, causing that permanent to lose ward by removing Innkeeper's Talent or removing the counters from that permanent won't affect that ability. The appropriate player will still have to pay or have their spell or ability countered.

 

2024-07-26

There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.

 

2024-07-26

If two or more effects attempt to modify how many counters would be put onto a permanent you control, you choose the order to apply those effects, no matter who controls the sources of those effects.

 

2024-07-26

Gaining a level won't remove abilities that a Class had at a previous level.

 

2024-07-26

Gaining a level is a normal activated ability. It uses the stack and can be responded to.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings