Commander 2011 (cmd)

#7 ⸱ Rare ⸱ Japanese
敵対の大天使

Variations

Parts

敵対の大天使

クリーチャー — 天使
6 / 6
飛行
敵対の大天使が戦場に出るに際し、各プレイヤーは「戦争」か「平和」のいずれかを選ぶ。
「戦争」を選んだプレイヤーがコントロールするクリーチャーは+3/+0の修整を受ける。
「平和」を選んだプレイヤーがコントロールするクリーチャーは+0/+3の修整を受ける。

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Modern
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2011-09-22

As soon as Archangel of Strife leaves the battlefield, the bonus stops applying. If it returns to the battlefield, players will be able to make new choices.

 

2011-09-22

Archangel of Strife's bonuses apply immediately. Depending on your choice, Archangel of Strife will enter as either a 9/6 or 6/9 creature.

 

2011-09-22

The active player chooses war or peace first, followed by each other player in turn order. Each player will know what previous players chose when making their choice.

 

2011-09-22

Archangel of Strife's second and third abilities are linked. Similarly, its second and fourth abilities are linked. The bonus a player's creatures get depends only on the choice that player made when Archangel of Strife entered.

 

2011-09-22

If there are two Archangels of Strife on the battlefield, and you choose war for one and peace for the other, your creatures get +3/+3.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings