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Duel Decks: Speed vs. Cunning (ddn)

#30 ⸱ Rare ⸱ English
Fury of the Horde

Variations

Parts

Fury of the Horde

Sorcery
You may exile two red cards from your hand rather than pay this spell's mana cost.
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2006-07-15

If it’s somehow not a main phase when Fury of the Horde resolves, all it does is untap all creatures that attacked that turn. No new phases are created.

 

2006-07-15

You can’t exile a card from your hand to pay for itself. At the time you would pay costs, that card is on the stack, not in your hand.

 

2006-07-15

Paying the alternative cost doesn’t change when you can cast the spell. A creature spell you cast this way, for example, can still only be cast during your main phase while the stack is empty.

 

2006-07-15

If you don’t have two cards of the right color in your hand, you can’t choose to cast the spell using the alternative cost.

 

2006-07-15

You may pay the alternative cost rather than the card’s mana cost. Any additional costs are paid as normal.

 

Market Pricing

 NormalFoil
Low$3.46
Median$4.48
High$9.99
Market$4.14
Direct Low
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Other Printings

 NormalFoil
Coldsnap$4.79

Pricing data provided by TCGPlayer