クリーチャー — フクロネズミ・乗騎
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警戒
このクリーチャーが騎乗された状態で攻撃するたび、ターン終了時まで、これは+1/+2の修整を受け飛行を得る。
騎乗3(あなたがコントロールしていてこれでない望む数のクリーチャーを、パワーの合計が3以上になるように選んでタップする:ターン終了時まで、この乗騎は騎乗された状態になる。騎乗はソーサリーとしてのみ行う。)
If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.
“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”
You may activate a permanent’s saddle ability even if that permanent is already saddled.
“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.
An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.
Creatures with saddle can attack or block as normal even if they aren’t saddled.