Einvernehmliche Bemühungen

Variations

Parts

Einvernehmliche Bemühungen

Verzauberung
Hat zu Beginn des Versorgungssegments eines Spielers eine Kreatur, die du kontrollierst, Flugfähigkeit, erhalten alle Kreaturen, die du kontrollierst, bis zum Ende des Zuges Flugfähigkeit. Das Gleiche gilt auch für Erstschlag, Doppelschlag, Wachsamkeit, Landtarnung, Schutz sowie das Verursachen von Furcht und von Trampelschaden.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2005-10-01

For example, a player controls three creatures when Concerted Effort’s ability resolves: one creature with flying and protection from red, one with islandwalk and protection from green; and one with vigilance. All three creatures will have flying, islandwalk, vigilance, protection from red, and protection from green until the end of the turn.

 

2005-10-01

Creatures keep all abilities granted this way until the end of the turn, even if Concerted Effort or the original creature with that ability leaves the battlefield.

 

2006-05-01

In Two-Headed Giant, triggers only once per upkeep, not once for each player.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Ravnica: City of Guilds