Mestra das Feras Gruul

Variations

Parts

Mestra das Feras Gruul

Criatura — Humano Xamã
2 / 2
Tumulto (Esta criatura entra no campo de batalha com um marcador +1/+1 ou ímpeto, à sua escolha.)
Toda vez que Mestra das Feras Gruul ataca, outra criatura alvo que você controla recebe +X/+0 até o final do turno, sendo X o poder de Mestra das Feras Gruul.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2019-01-25

The value of X is determined only as Gruul Beastmaster’s triggered ability resolves. Once that happens, the value of X won’t change later in the turn even if Gruul Beastmaster’s power changes.

 

2019-01-25

If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

 

2019-01-25

If Gruul Beastmaster leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.

 

2019-01-25

Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.

 

2019-01-25

If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

 

2019-01-25

If Gruul Beastmaster’s power is negative as its triggered ability resolves, X is considered to be 0. In other words, that ability can’t cause the creature to lose power.

 

Market Pricing

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Low
Median
High
Market
Direct Low
 

Other Printings