Tenth Edition (10e) | ||
#67 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Aura GraftGain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant.
LegalitiesLegal Duel Predh Legacy Modern Vintage Commander Premodern Oathbreaker Not Legal Brawl Penny Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Standardbrawl Paupercommander RulingsIf there is no legal place to move the enchantment, then it doesn’t move but you still control it.
You can target an Aura you already control just to move that Aura to a new permanent.
Aura Graft’s effect has no duration. You’ll retain control of the Aura until the game ends, the Aura leaves the battlefield, or an effect causes someone else to gain control of the Aura.
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