Tenth Edition (10e) | ||
| #213 ⸱ Common ⸱ Italian | ||
![]() Variations— Parts— | IncenerireIncenerire infligge 3 danni a una creatura o a un giocatore bersaglio. Una creatura a cui sia stato inflitto danno in questo modo non può essere rigenerata in questo turno.
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pioneer Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Predh Premodern Vintage RulingsRegeneration abilities that would affect that creature can still be activated; they just won’t do anything. The creature can’t be regenerated for any reason, even if an effect other than Incinerate would deal lethal damage to it or otherwise destroy it.
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