Double Masters 2022 (2x2) | ||
#494 ⸱ Mythic ⸱ Simplified Chinese |
![]() Variations : 1Parts— | 进展之爪伊祖黎3 / 3 每当一个力量等于或小于2的生物在你操控下进战场时,你得到一个经验指示物。 在你回合的战斗开始时,在另一个目标由你操控的生物上放置X个+1/+1指示物,X为你具有的经验指示物数量。
LegalitiesLegal Duel Brawl Penny Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Modern Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsAll experience counters are identical, no matter how you got them. For example, the last ability will count experience counters that you got from the first ability, from another ability, from proliferating, and so on.
Each game pack includes a card labeled "Experience" with the suggestion "Place your experience counters here." This card isn't required for play. It's simply a convenient spot to put your experience counters, which can be represented with dice, glass beads, or other small items.
Experience counters are the second kind of counters a player can have, joining poison.
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