Fifth Dawn (5dn)

#74 ⸱ Uncommon ⸱ English
Magnetic Theft

Variations

Parts

Magnetic Theft

Instant
Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

 

Among the Vulshok, the most prized blades are those that killed their original owners.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Predh
Vintage

Rulings

2004-12-01

Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery).

 

Market Pricing

 NormalFoil
Low$3.49
Median$5.18
High$79.89
Market$5.35
Direct Low$5.87
Buy at TCGPlayer

Other Printings