Zurs bizarre Welt

Variations

Parts

Zurs bizarre Welt

Verzauberung
Alle Spieler spielen ab jetzt mit offenen Karten.
Immer wenn ein Spieler eine Karte zieht, kann ein anderer Spieler 2 Lebenspunkte bezahlen, damit dieser Spieler die Karte abwerfen muß.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Premodern
Vintage

Rulings

2004-10-04

If a spell or ability causes more than one card to be drawn, draw the cards one at a time and deal with this replacement before drawing the next card.

 

2004-10-04

If someone pays the cost, then the card was never drawn or discarded. It just gets put into the graveyard directly from the library.

 

2004-10-04

This is a continuous replacement effect that modifies a draw.

 

2006-04-01

When using Dredge with this, you have two choices. You can immediately replace the draw with Dredge, or you can apply Zur’s Weirding’s replacement. If the latter, you first resolve Zur’s Weirding’s ability, then if you’re going to draw the card, decide whether or not to replace that draw with Dredge.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Ninth Edition
Eighth Edition
Classic Sixth Edition
Fifth Edition
Ice Age