Seventh Edition (7ed) | ||
#124 ⸱ Common ⸱ French |
![]() Variations— Parts— | CorruptionLa Corruption inflige à une cible, créature ou joueur, autant de blessures que le nombre de marais que vous contrôlez. Vous gagnez autant de points de vie que de blessures infligées de cette manière.
LegalitiesLegal Duel Brawl Penny Predh Future Legacy Modern Pauper Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Premodern Oathbreaker Standardbrawl Paupercommander Not Legal Alchemy Oldschool RulingsThe swamps are counted on resolution.
The amount of damage dealt to a creature is not bounded by its toughness, and the amount of damage dealt to a player is not bounded by that player's life total. For example, if Corrupt deals 6 damage to a 2/2 creature, you'll gain 6 life.
The life you gain is equal to the damage dealt by Corrupt, not necessarily to the number of Swamps you control (if some or all of the damage is prevented, for example).
Corrupt counts any land you control with the subtype Swamp, not just ones named Swamp.
Corrupt counts any land you control with the subtype Swamp, not just ones named Swamp.
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