Assassin's Creed (acr) | ||
| #113 ⸱ Mythic ⸱ English | ||
![]() Variations : 4Parts— | Ezio Auditore da Firenze3 / 2 Menace Assassin spells you cast have freerunning Whenever Ezio deals combat damage to a player, you may pay
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Legacy Modern Oathbreaker Penny Vintage Restricted Duel RulingsOnce an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
When Ezio’s triggered ability resolves, it checks to see if that player has 10 or less life at that time. If they do, you may pay
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