Assassin's Creed (acr)

#57 ⸱ Rare ⸱ English
Haytham Kenway

Variations : 2

Parts

Haytham Kenway

Legendary Creature — Human Knight
3 / 3
Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Vintage

Rulings

2024-07-05

Auras attached to creatures exiled with Haytham Kenway’s last ability will be put into their owners’ graveyards. Any Equipment attached to them will become unattached and remain on the battlefield. Any counters on the exiled creatures cease to exist. When those creatures return to the battlefield, they will be new objects with no connection to the cards that were exiled.

 

2024-07-05

If Haytham Kenway leaves the battlefield before its last ability resolves, the target creatures won’t be exiled.

 

2024-07-05

If a token is exiled with Haytham Kenway’s last ability, it will cease to exist and won’t return to the battlefield.

 

Market Pricing

 NormalFoil
Low$0.15
Median$0.43
High$20.26
Market$0.26
Direct Low$0.24
Buy at TCGPlayer

Other Printings