Assassin's Creed (acr)

#225 ⸱ Mythic ⸱ French
Altaïr Ibn-La'Ahad

Variations : 2

Parts

Altaïr Ibn-La'Ahad

Créature légendaire — humain et assassin
3 / 3
Initiative
À chaque fois qu'Altaïr Ibn-La'Ahad attaque, exilez de votre cimetière jusqu'à une carte d'assassin ciblée avec un marqueur « souvenir » sur elle. Puis, pour chaque carte de créature que vous possédez en exil avec un marqueur « souvenir » sur elle, créez un jeton engagé et attaquant qui en est une copie. Exilez ces jetons à la fin du combat.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Vintage

Rulings

2024-07-05

Although the tokens enter the battlefield attacking, they were never declared as attacking creatures. Abilities that trigger whenever a creature attacks won't trigger when they enter the battlefield attacking.

 

2024-07-05

If an exiled card has in its mana cost, X is 0.

 

2024-07-05

Each of the tokens copies exactly what was printed on the card in exile and nothing else. They don't copy any information about the object the card was before it was exiled.

 

2024-07-05

You choose which player, planeswalker, or battle the tokens are attacking. Each token can enter attacking a different player, planeswalker, or battle, and they don't need to be the same one that Altaïr is attacking.

 

2024-07-05

If a card copied by one of the tokens had any "when [this permanent] enters the battlefield" abilities, then the token also has those abilities and will trigger them when it's created. Similarly, any "as [this permanent] enters the battlefield" or "[this permanent] enters the battlefield with" abilities that any of the tokens have copied will also work.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings