Assassin's Creed (acr)

#23 ⸱ Uncommon ⸱ Italian
Uccisioni Seriali

Variations

Parts

Uccisioni Seriali

Istantaneo
Corsa acrobatica (Puoi lanciare questa magia pagando il suo costo di corsa acrobatica se hai inflitto danno da combattimento a un giocatore in questo turno con un Assassino o un comandante.)
Distruggi una creatura bersaglio. Se un'altra creatura è morta in questo turno, pesca una carta.

 

"A cosa serve essere furtivi se non c'è più nessuno in grado di dare l'allarme?" —Jacob Frye

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Vintage

Rulings

2024-07-05

Once an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.

 

2024-07-05

If the target creature is a legal target but isn’t destroyed, most likely because it has indestructible, you’ll still draw a card if another creature died this turn.

 

2024-07-05

If the target creature is an illegal target by the time Chain Assassination tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card even if another creature has died this turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Assassin's Creed