Assassin's Creed (acr) | ||
| #28 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Furto MinoreCorsa acrobatica Guarda le prime due carte del grimorio di un avversario bersaglio ed esiliale a faccia in giù. Puoi giocare quelle carte fintanto che rimangono esiliate e puoi spendere mana di qualsiasi tipo per lanciarle. Crea una pedina Tesoro.
LegalitiesLegal Duel Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Pauper Alchemy Pioneer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsOnce an Assassin creature or commander you control deals combat damage to a player in a turn, you can cast spells for their freerunning costs for the rest of that turn. It doesn’t matter what happens to that Assassin or commander after that.
If you leave the game, the cards remain exiled face down indefinitely. No player may look at them.
You pay all costs and follow all normal timing rules for cards played this way. For example, if one of the exiled cards is a land card, you may play it only during your main phase while the stack is empty.
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