Aether Revolt (aer)

#100 ⸱ Common ⸱ Traditional Chinese
血汗廠喧嘩兵

Variations

Parts

血汗廠喧嘩兵

生物~人類/神器師
3 / 3
拼造(此咒語能用你的神器來協助施放。你起動完魔法力異能之後每橫置一個神器,就能為此咒語支付。)
威懾

 

雖然從來沒聽人說安布洛居民作事漂亮,但大家都知道他們辦事穩妥。

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Pioneer
Timeless
Vintage

Rulings

2017-02-09

When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Improvise applies after the total cost is calculated.

 

2017-02-09

Equipment attached to a creature doesn't become tapped when that creature becomes tapped, and tapping that Equipment doesn't cause the creature to become tapped.

 

2017-02-09

Improvise can't pay for , , , , , or mana symbols in a spell's total cost.

 

2017-02-09

Because improvise isn't an alternative cost, it can be used in conjunction with alternative costs.

 

2017-02-09

Improvise doesn't change a spell's mana cost or mana value.

 

2017-02-09

Tapping an artifact won't cause its abilities to stop applying unless those abilities say so.

 

2017-02-09

Improvise can't be used to pay for anything other than the cost of casting the spell. For example, it can't be used during the resolution of an ability that says "Counter target spell unless its controller pays ."

 

2017-02-09

If an artifact you control has a mana ability with in the cost, activating that ability while casting a spell with improvise will result in the artifact being tapped when you pay the spell's costs. You won't be able to tap it again for improvise. Similarly, if you sacrifice an artifact to activate a mana ability while casting a spell with improvise, that artifact won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for improvise.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings