Kolossale Erhabenheit

Variations

Parts

Kolossale Erhabenheit

Verzauberung
Zu Beginn deines Versorgungssegments und falls du eine Kreatur mit Stärke 4 oder mehr kontrollierst, ziehe eine Karte.

 

„Macht errichtet nicht nur Imperien. Sie beschützt sie auch." —Inti, Ritter des Imperiums der Sonne

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2018-07-13

If you don't control a creature with power 4 or greater as your upkeep begins, Colossal Majesty's ability won't trigger. You can't take any actions during your turn before your upkeep begins.

 

2018-07-13

If you don't control a creature with power 4 or greater as Colossal Majesty's ability resolves, you won't draw a card.

 

2018-07-13

The creature with power 4 or greater that you control as Colossal Majesty's ability resolves doesn't have to be the same creature with power 4 or greater that was under your control as the ability triggered.

 

2018-07-13

You draw only one card, no matter how many creatures with power 4 or greater you control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Jumpstart 2022
Commander 2019
Core Set 2019