Adventures in the Forgotten Realms (afr) | ||
| #394 ⸱ Rare ⸱ Spanish | ||
![]() Variations— Parts : 2 | Mano de VecnaAl comienzo del combate en tu turno, la criatura equipada o una criatura que controlas llamada Vecna obtiene +X/+X hasta el final del turno, donde X es la cantidad de cartas en tu mano. Equipar—Pagar 1 vida por cada carta en tu mano. Equipar
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf you control both Vecna and Hand of Vecna equipped to another creature, you choose which creature to apply the bonus to as the triggered ability resolves.
Hand of Vecna's triggered ability uses the number of cards in your hand as it resolves to determine the bonus the creature gets. It won't change if the number of cards in your hand changes later in the turn.
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