Adventures in the Forgotten Realms (afr) | ||
| #175 ⸱ Uncommon ⸱ Italian | ||
![]() Variations— Parts— | Scegli la Tua ArmaScegli uno — • Combattere con Due Armi — Raddoppia la forza e la costituzione di una creatura bersaglio fino alla fine del turno. • Tiro con l'Arco — Questa magia infligge 5 danni a una creatura bersaglio con volare.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Penny Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Pioneer Timeless Vintage RulingsIf a creature's power is less than 0 when it's doubled, instead that creature gets -X/-0, where X is how much less than 0 its power is. For example, if an effect has given a 2/2 creature -4/-0 so that it's a -2/2 creature, doubling its power and toughness gives it -2/+2, and it becomes a -4/4 creature.
If an effect instructs you to “double” a creature's power, that creature gets +X/+0, where X is its power as that effect begins to apply. The same is true for toughness.
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