Adventures in the Forgotten Realms (afr)

#285 ⸱ Mythic ⸱ Traditional Chinese
禽絕地獄大公扎瑞爾

Variations : 1

Parts

禽絕地獄大公扎瑞爾

傳奇鵬洛客 ~扎瑞爾
+1:直到回合結束,由你操控的生物得+1/+0且獲得敏捷異能。
0:派出一個1/1紅色魔鬼衍生生物,且具有「當此生物死去時,它對任意一個目標造成1點傷害。」
−6:你獲得具有以下異能的徽記~「在你回合首個戰鬥階段的戰鬥結束時,重置目標由你操控的生物。在此階段後,額外多出一個戰鬥階段。」

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2021-07-23

If you have more than one of Zariel's emblem, the abilities will each trigger at the end of the first combat phase on your turn. You can choose the same creature as the target of each ability. Those targets will untap before any additional combats. No creatures will untap between the first additional combat and the second additional combat (or between the second and third, and so on, and wow, how long was Zariel under your control?!)

 

2021-07-23

If the target of the emblem's ability becomes an illegal target by the time the ability tries to resolve, the ability won't resolve and none of its effects will happen. You won't get an additional combat phase.

 

2021-07-23

There is no main phase between the combat phases. You move from the first combat phase directly into the second combat phase.

 

2021-07-23

The ability of the emblem can target any creature you control, not just one that's tapped.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings