Amonkhet (akh)

#158 ⸱ Common ⸱ Japanese
活力のカルトーシュ

Variations

Parts

活力のカルトーシュ

エンチャント — オーラ・カルトーシュ
エンチャント(あなたがコントロールするクリーチャー)
活力のカルトーシュが戦場に出たとき、対戦相手がコントロールするクリーチャー1体を対象とする。あなたは「エンチャントされているクリーチャーはそれと格闘を行う。」を選んでもよい。(それぞれはもう一方に自身のパワーに等しい点数のダメージを与える。)
エンチャントされているクリーチャーは、+1/+1の修整を受けるとともにトランプルを持つ。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2017-04-18

If Cartouche of Strength leaves the battlefield before its triggered ability resolves, the creature it last enchanted will fight the target creature if it's still on the battlefield at that time. However, it won't have +1/+1 from Cartouche of Strength anymore.

 

2017-04-18

Each Cartouche is an Aura with "Enchant creature you control." If another player gains control of either the Cartouche or the enchanted creature (but not both), then the Cartouche will be enchanting an illegal permanent and be put into its owner's graveyard as a state-based action.

 

2017-04-18

The enchanted creature has +1/+1 and trample while it's fighting. However, trample doesn't apply during a fight.

 

2017-04-18

If the triggered ability's target is illegal when it tries to resolve, or if the enchanted creature has left the battlefield, no creature will deal or be dealt damage.

 

2017-04-18

Cartouche is an enchantment subtype with no special meaning. Other cards may care about which enchantments are Cartouches.

 

2017-04-18

If the target creature becomes an illegal target before a Cartouche spell resolves, the spell doesn't resolve. It doesn't enter the battlefield.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings