Alliances (all)

#111 ⸱ Rare ⸱ French
Mage itinérante

Variations

Parts

Mage itinérante

0 / 3
, Pay 1 life: Prevent the next 2 damage that would be dealt to target creature this turn.
: Prevent the next 1 damage that would be dealt to target Cleric or Wizard creature this turn.
, Put a -1/-1 counter on a creature you control: Prevent the next 2 damage that would be dealt to target player or planeswalker this turn.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Predh
Premodern
Vintage

Rulings

2009-10-01

The second ability checks that the targeted creature is a Cleric or Wizard only at the time the ability is activated and at the time it resolves. It doesn’t check at the time the damage is actually prevented.

 

2009-10-01

If you activate Wandering Mage’s third ability, you put the -1/-1 counter on a creature you control as a cost. That means it happens when you activate the ability, not when it resolves. If paying the cost causes the only creature you control to have 0 toughness, it’s put into the graveyard before you can pay the cost again.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings