Trafiquant d'esprits

Variations

Parts

Trafiquant d'esprits

Créature : bête
6 / 6
À chaque fois que le Trafiquant d'esprits inflige des blessures à une créature, mettez un marqueur +1/+1 sur le Trafiquant d'esprits.
: Régénérez le Trafiquant d'esprits.
: Le Trafiquant d'esprits devient de la couleur de votre choix jusqu'à la fin du tour.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Penny
Predh
Premodern
Vintage

Rulings

2022-12-08

Activating the regeneration ability creates a replacement effect that acts like a shield, replacing the next time Spiritmonger would be destroyed that turn. This shield works against effects that try to destroy Spiritmonger or lethal damage that would be dealt to Spiritmonger.

 

2022-12-08

You can activate the regeneration ability even if Spiritmonger isn't at risk of being destroyed.

 

2022-12-08

Spiritmonger's last ability causes it to become only the chosen color. It will no longer be the colors it was previously.

 

2022-12-08

Spiritmonger can regenerate even if it isn't in combat, it's already tapped, or it's undamaged.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Dominaria Remastered
Dominaria Remastered