Bloomburrow (blb)

#39 ⸱ Common ⸱ English
Wax-Wane Witness

Variations

Parts

Wax-Wane Witness

Creature — Bat Cleric
2 / 4
Flying, vigilance
Whenever you gain or lose life during your turn, this creature gets +1/+0 until end of turn.

 

Batfolk clerics consider the cycle of light and darkness as a sacred allegory of life and death.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Penny
Predh
Premodern

Rulings

2024-07-26

If you gain or lose an amount of life “for each” of something, that life is gained or lost as one event and Wax-Wane Witness’s last ability triggers only once.

 

2024-07-26

In a Two-Headed Giant game, life gained by your teammate won’t cause Wax-Wane Witness’s last ability to trigger even though it caused your team’s life total to increase.

 

2024-07-26

Wax-Wane Witness’s last ability triggers just once for each life-gaining or life-losing event, no matter how much life was gained or lost.

 

2024-07-26

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Wax-Wane Witness’s last ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$20.00
Market$0.03
Direct Low$0.02
Buy at TCGPlayer

Other Printings