Criatura — Guerrero ratón
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Prisa.
Destreza.
Valentía — Siempre que la Guerrera de la flamánima sea objetivo de un hechizo o habilidad que controlas por primera vez cada turno, exilia la primera carta de tu biblioteca. Hasta el final del turno, puedes jugar esa carta.
If a spell or ability you control has one or more of its targets changed to a creature you control with a valiant ability, that ability will trigger if that creature hasn't yet been the target of a spell or ability you control this turn.
Valiant abilities will resolve before the spell or ability that caused them to trigger.
If you create a copy of a spell on the stack and target a creature you control with a valiant ability, that ability will trigger as long as the creature hasn't yet been the target of a spell or ability you control this turn.
You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty.