Enchanter : créature
Les Fils d'infidélité ne peuvent enchanter qu'une créature ayant un coût converti de mana de 2 ou moins.
Vous contrôlez la créature enchantée.
 
Creatures on the battlefield treat  in their mana cost as 0 for the purposes of calculating mana values.
 in their mana cost as 0 for the purposes of calculating mana values.
 
Tokens usually have a mana value of 0.
 
Threads of Disloyalty can't target a creature with mana value 3 or greater. If it somehow enchants a creature with mana value 3 or greater, Threads of Disloyalty is put into the graveyard the next time state-based actions are checked.