Myrel, bouclier d'Argive

Variations : 1

Parts

Myrel, bouclier d'Argive

Créature légendaire : humain et soldat
3 / 4
Pendant votre tour, vos adversaires ne peuvent pas lancer de sorts ou activer des capacités d'artefacts, de créatures ou d'enchantements.
À chaque fois que Myrel, bouclier d'Argive attaque, créez X jetons de créature-artefact 1/1 incolore Soldat, X étant le nombre de soldats que vous contrôlez.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2022-10-14

Myrel, Shield of Argive's first ability prevents opponents from activating abilities of permanents on the battlefield that are artifacts, creatures, and/or enchantments. It doesn't prevent activated abilities from cards in any zone other than the battlefield. Notably, this means that your opponents may still activate abilities of cards in their graveyard (such as unearth).

 

2022-10-14

Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities (such as equip and unearth) are activated abilities and will have colons in their reminder text.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
The Brothers' War
The Brothers' War