Espada do Humilde

Variations : 1

Parts

Espada do Humilde

Artefato — Equipamento
A criatura equipada recebe +1/+2.
Equipar
Toda vez que uma criatura 1/1 entra no campo de batalha sob seu controle, você pode devolver Espada do Humilde de seu cemitério para o campo de batalha e depois a anexar àquela criatura.

 

 

 

Legalities

Not Legal
Alchemy
Explorer
Future
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Predh
Timeless
Vintage

Rulings

2020-08-07

If a creature is entering the battlefield under your control, consider static abilities to determine whether its power and toughness are both 1. Spells, activated abilities, and triggered abilities can't be used to raise or lower the creature's power and toughness in time to have the last ability trigger or to stop it from triggering.

 

2020-08-07

Any creature can be equipped with Sword of the Meek, not just 1/1 creatures.

 

2020-08-07

Sword of the Meek's last ability triggers only if it's in your graveyard immediately after the 1/1 creature enters the battlefield.

 

2020-08-07

Once the last ability has triggered, changing the power or toughness of the creature won't stop you from returning Sword of the Meek and attaching it to the creature.

 

2020-08-07

If Sword of the Meek can't be attached to the creature that caused its last ability to trigger, most likely because that creature has left the battlefield, Sword of the Meek returns to the battlefield and remains unattached.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Future Sight