Commander 2020 (c20)

#230 ⸱ Uncommon ⸱ French
Charme de Temur

Variations

Parts

Charme de Temur

Éphémère
Choisissez l'un —
• Une créature ciblée que vous contrôlez gagne +1/+1 jusqu'à la fin du tour. Elle se bat contre une créature ciblée que vous ne contrôlez pas.
• Contrecarrez le sort ciblé à moins que son contrôleur ne paie .
• Les créatures avec une force inférieure ou égale à 3 ne peuvent pas bloquer ce tour-ci.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2014-09-20

If the third mode was chosen, creatures with power 3 or less that enter the battlefield after Temur Charm resolves also can’t block. A creature whose power was 4 or greater when Temur Charm resolved but is 3 or less as the declare blockers step begins also can’t block.

 

2014-09-20

If the first mode was chosen and either target is an illegal target when Temur Charm tries to resolve, neither creature will deal or be dealt damage.

 

2014-09-20

If the first mode was chosen and just the creature you control is an illegal target when Temur Charm tries to resolve, it won’t get +1/+1 until end of turn. If the creature you control is a legal target but the creature you don’t control isn’t, the creature you control will get +1/+1 until end of turn.

 

2014-09-20

You can’t cast Temur Charm choosing the first mode unless you target both a creature you control and a creature you don’t control.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Khans of Tarkir