Enchantement — classe
(Acquérez le prochain niveau lorsque vous pourriez lancer un rituel pour ajouter sa capacité.)
Le premier sort d'artefact que vous lancez à chaque tour coûte

de moins à lancer.


: Niveau 2
//Level_2//
Quand cette classe devient niveau 2, révélez les cartes du dessus de votre bibliothèque jusqu'à ce que vous révéliez une carte d'artefact. Mettez cette carte dans votre main et le reste au-dessous de votre bibliothèque dans un ordre aléatoire.


: Niveau 3
//Level_3//
Au début de votre étape de fin, créez un jeton qui est une copie d'un artefact ciblé que vous contrôlez.
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
Each Class starts with only the first of three class abilities. As the first level ability resolves, the Class becomes level 2 and gains the second class ability. As the second level ability resolves, the Class becomes level 3 and gains the third class ability.
Class is a returning enchantment type. Each Class has five abilities. The three in the major sections of its text box are class abilities. Class abilities can be static, activated, or triggered abilities. The other two are level abilities, one activated ability to advance the Class to level 2 and another to advance the Class to level 3.
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
Gaining a level won't remove abilities that a Class had at a previous level.
You can multiclass or even control multiple Class enchantments of the same class. Each Class permanent tracks its own level separately.