Filósofo Grell

Variations

Parts

Filósofo Grell

Criatura — Horror Mago
1 / 4
Engenhocagem aberrante — Quando Filósofo Grell entra no campo de batalha e no início de sua manutenção, até o final do turno cada Horror que você controla ganha todas as habilidades ativadas do artefato alvo que um oponente controla. Você pode gastar mana azul como se fosse de qualquer cor para ativar aquelas habilidades.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2022-06-10

Grell Philosopher causes Horrors to gain only activated abilities. They don't gain keyword abilities (unless those keyword abilities are activated), triggered abilities, or static abilities.

 

2022-06-10

Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

 

2022-06-10

The granted abilities effectively use “this permanent” rather than “[that card's name],” so you treat the abilities as if they were printed on the creature that gained the ability. For example, say the artifact was Universal Solvent, which has the ability “, , Sacrifice Universal Solvent: Destroy target permanent.” If Grell Philosopher gained that ability, you'd treat it as though it said “, , Sacrifice Grell Philosopher: Destroy target permanent.”

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings