Memory Bank

Variations

Parts

Memory Bank

Sorcery
Draw a card.
Bank (If you cast Memory Bank from your hand, exile it until the end of the match. You may cast it from exile during another game this match. It still counts toward your deck minimum.)

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2019-11-12

If a card with bank doesn’t resolve for any reason (such as being countered, or all of its targets becoming illegal if it has any), it won’t be banked.

 

2019-11-12

Once you cast a banked card from exile, it behaves like any other spell. It may be countered, and it’ll be put onto the battlefield if it resolves as a permanent spell, or into its owner’s graveyard if it’s not a permanent spell.

 

2019-11-12

If you cast a spell you don’t own, or gain control of a spell, you didn’t cast it from your hand, so you don’t bank it.

 

2019-11-12

Banked cards begin the next games in a match in exile. They’re not outside the game.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.40
High$33.95
Market$0.22
Direct Low$35.00
Buy at TCGPlayer

Other Printings

 NormalFoil
Mystery Booster Playtest Cards 2019$0.30

Pricing data provided by TCGPlayer