Time Sidewalk

Variations

Parts

Time Sidewalk

Sorcery
Take an extra turn after this one.
If this card is in your opening hand, you may exile it. If you do, create four Time Walk token cards and shuffle them into your deck.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage

Rulings

2019-11-12

A Time Walk token card is a sorcery with mana cost and the ability “Take an extra turn after this one.”

 

2019-11-12

A player’s “opening hand” is the hand of cards the player has after all players have finished taking mulligans.

 

2019-11-12

Unlike a normal token, a token card doesn’t cease to exist in a zone other than the battlefield. It’s both a token and a card. It can move between zones any number of times and continues to exist for the rest of the game.

 

2019-11-12

If a token card is put into a hidden zone, you must use a supplementary token card with a Magic card back to represent it. Since these don’t exist yet, you may need to be creative.

 

2019-11-12

For effects that look for or modify the creation of tokens, creating token cards isn’t the same as creating tokens

 

Market Pricing

 NormalFoil
Low$0.07
Median$0.49
High$14.00
Market$0.43
Direct Low$0.12
Buy at TCGPlayer

Other Printings

 NormalFoil
Mystery Booster Playtest Cards 2019$1.35

Pricing data provided by TCGPlayer