Enroll in the Coalition

Variations

Parts

Enroll in the Coalition

Enchantment
You are a Flagbearer.
While choosing targets as part of casting a spell or activating an ability, your opponents must choose at least one Flagbearer if able.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

2019-11-12

If a spell or ability’s targets are changed, or if a copy of a spell or ability is put onto the stack and has new targets chosen, it doesn’t have to target a Flagbearer.

 

2019-11-12

Flagbearer is a creature type, but while you control Enroll in the Coalition, you’re not a creature. You can’t be the target of spell or abilities that target creatures but not players, even if those spells or abilities affect Flagbearers specifically.

 

2019-11-12

If a player chooses targets for another player’s spell or ability, or if targets are chosen randomly, they don’t have to target a Flagbearer.

 

2019-11-12

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text. Triggered abilities (written with “when,” “whenever,” or “at”) don’t have to target a Flagbearer.

 

2019-11-12

Any player’s Flagbearer may be targeted. For example, if each player controls a Coalition Honor Guard and you control Enroll in the Coalition, an opponent’s Shock could target either creature or you, but not another player.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.39
High$2.15
Market$0.21
Direct Low$0.12
Buy at TCGPlayer

Other Printings

 NormalFoil
Mystery Booster Playtest Cards 2019$0.24

Pricing data provided by TCGPlayer