Commander Masters (cmm)

#503 ⸱ Mythic ⸱ Japanese
絶望の魔神

Variations : 1

Parts

絶望の魔神

クリーチャー — デーモン
6 / 6
飛行
対戦相手はライフを得られない。
各終了ステップの開始時に、各対戦相手はこのターンにそのプレイヤーが失ったライフの点数に等しい点数のライフを失う。(ダメージによりライフは失われる。)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2018-06-08

Archfiend of Despair’s last ability counts only how much life was lost. It doesn’t care whether a player also gained life.

 

2018-06-08

In a Two-Headed Giant game, damage and life loss happen to each player individually. If each player on a team is dealt 2 damage, each of those players loses 2 life and the team’s life total goes down by 4. When Archfiend of Despair’s ability resolves, each of those players again loses 2 life and the team’s life total goes down again by 4; they don’t each lose 4 life.

 

2018-06-08

The amount of life to lose is determined only as Archfiend of Despair’s triggered ability resolves. For example, if you control two of them and an opponent lost 3 life earlier in the turn, the first ability to resolve would have that player lose 3 life, and the second would have that player lose 6 life.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Battlebond