Commander Legends (cmr)

#77 ⸱ Common ⸱ Simplified Chinese
航筝侦卫

Variations

Parts

航筝侦卫

生物 ~人类/海盗
3 / 1
飞行
每当航筝侦卫攻击时,另一个目标向相同牌手或鹏洛客进行攻击的生物获得飞行异能直到回合结束。
返场,从你的坟墓场放逐此牌:为每位对手各进行以下流程~派出一个衍生复制品,且其本回合若能攻击该对手,便须如此作。它们获得敏捷异能。在下一个结束步骤开始时,将它们牺牲。起动的时机视同法术。)

 

 

 

Legalities

Legal
Duel
Legacy
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Modern
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2020-11-10

If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.

 

2020-11-10

If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.

 

2020-11-10

The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.

 

2020-11-10

Opponents who have left the game aren't counted when determining how many tokens to create.

 

2020-11-10

Each token must attack the appropriate player if able.

 

2020-11-10

Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.

 

2023-07-28

If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings