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Conspiracy: Take the Crown (cn2)

#25 ⸱ Common ⸱ English
Throne Warden

Variations

Parts : 1

Throne Warden

Creature — Human Soldier
2 / 2
At the beginning of your end step, if you're the monarch, put a +1/+1 counter on this creature.

 

"Rulers come and go, but my allegiance belongs to the throne."

 

 

 

Legalities

Legal
Duel
Legacy
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Modern
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2016-08-23

The last ability of Throne Warden checks to see if you're the monarch as your end step begins. If you're not, the ability won't trigger at all. You won't be able to do anything that would make you the monarch during your end step in time to have that ability trigger. The ability will also check to see if you're the monarch as it tries to resolve. If you're not the monarch at that time, the ability will have no effect.

 

2016-08-23

Being the monarch carries two inherent triggered abilities. "At the beginning of the monarch's end step, that player draws a card" and "Whenever a creature deals combat damage to the monarch, its controller becomes the monarch."

 

2016-08-23

Abilities that trigger whenever you "become the monarch" trigger only if you aren't already the monarch. For example, if you are already the monarch as Custodi Lich enters the battlefield, its last ability won't trigger.

 

2016-08-23

If the triggered ability that causes the monarch to draw a card goes on the stack, and a different player becomes the monarch before that ability resolves, the first player will still draw the card.

 

2016-08-23

The game starts with no monarch. Once an effect makes one player the monarch, the game will have exactly one monarch from that point forward.

 

Market Pricing

 NormalFoil
Low$0.25
Median$0.49
High$3.46
Market$0.41
Direct Low
Buy at TCGPlayer

Other Printings