Conflux (con)

#62 ⸱ Uncommon ⸱ French
Chevalier âme-dragon

Variations

Parts

Chevalier âme-dragon

Créature : humain et chevalier
2 / 2
Initiative
: Jusqu'à la fin du tour, le Chevalier âme-dragon devient un dragon, gagne +5/+3 et acquiert le vol et le piétinement.

 

Plus il s'éloignait de Jund et de ses dragons, plus il ressentait leur essence bouillir en lui.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Predh
Vintage

Rulings

2009-02-01

When Dragonsoul Knight’s activated ability resolves, Dragonsoul Knight will gain flying and trample in addition to its other abilities. However, becoming a Dragon will make it lose all other creature types. It will no longer be a Human or a Knight.

 

2009-02-01

If Dragonsoul Knight gains flying after blockers have been declared, it won’t cause those blocks to change.

 

2009-02-01

You can activate Dragonsoul Knight’s ability more than once during a turn. The second time it resolves, it will probably have no visible effect other than giving Dragonsoul Knight another +5/+3.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings