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Duel Decks: Venser vs. Koth (ddi)

#1 ⸱ Mythic ⸱ Japanese
滞留者ヴェンセール

Variations

Parts

滞留者ヴェンセール

プレインズウォーカー — ヴェンセール

+2 +2

+2 あなたがオーナーであるパーマネント1つを対象とし、それを追放する。 次の終了ステップの開始時に、それをあなたのコントロール下で戦場に戻す。-1 +2: あなたがオーナーであるパーマネント1つを対象とし、それを追放する。 次の終了ステップの開始時に、それをあなたのコントロール下で戦場に戻す。
-1

+2 あなたがオーナーであるパーマネント1つを対象とし、それを追放する。 次の終了ステップの開始時に、それをあなたのコントロール下で戦場に戻す。-1 このターン、クリーチャーはブロックされない。-8 : あなたは「あなたが呪文を1つ唱えるたび、パーマネント1つを対象とし、それを追放する。」を持つ紋章を得る。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Predh
Vintage

Rulings

2011-01-01

Whenever you cast a spell, the emblem’s ability triggers and goes on the stack on top of it. It will resolve before the spell does.

 

2011-01-01

Venser’s last ability creates an emblem with a triggered ability. The emblem is the source of the triggered ability. Because emblems are colorless, you can target permanents with protection from white or from blue, for example, with the triggered ability.

 

2011-01-01

Emblems behave similarly to enchantments: They have an ability that, in a general sense, continually affects the game. The primary difference between them is that emblems aren’t permanents and don’t exist on the battlefield. Nothing in the game can remove an emblem, simply because no other spell or ability references them. Once you get an emblem, you keep it for the rest of the game. Emblems have no color, name, card type, or other characteristics beyond the listed ability.

 

2011-01-01

A permanent exiled by the first ability will return to the battlefield under your control at the beginning of the next end step even if you no longer control Venser at that time.

 

2011-01-01

If the first ability exiles a token, that token will cease to exist. It won’t return to the battlefield.

 

2011-01-01

If you control more than one such emblem, each one’s ability will trigger separately whenever you cast a spell.

 

2011-01-01

The first ability can target any permanent you own, including those another player controls.

 

2011-01-01

Venser’s second ability doesn’t lock in what it applies to. That’s because the effect states a true thing about creatures, but doesn’t actually change the characteristics of those creatures. As a result, all creatures can’t be blocked that turn, including creatures you don’t control, creatures that weren’t on the battlefield at the time the ability resolved, and creatures that have lost all abilities.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Scars of Mirrodin