Aetherdrift (dft)

#539 ⸱ Rare ⸱ German
Heizende Hasstronautin

Variations : 3

Parts

Heizende Hasstronautin

Kreatur — Goblin, Krieger
1 / 1
Bedrohlich
Starte die Motoren
: Diese Kreatur erhält +1/+0 bis zum Ende des Zuges.
Maximaltempo — Diese Kreatur hat Doppelschlag.

 

„Irgendjemand auf der Suche nach einem Drehmoment-Freak?"

 

 

 

Legalities

Legal
Duel
Brawl
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Penny
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-02-07

A player “has max speed” if their speed is 4.

 

2025-02-07

If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

 

2025-02-07

Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

 

2025-02-07

Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

 

2025-02-07

“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

 

2025-02-07

Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings