Aetherdrift (dft)

#125 ⸱ Uncommon ⸱ Japanese
エンドライダーの棘飛ばし

Variations

Parts

エンドライダーの棘飛ばし

クリーチャー — 人間・傭兵
3 / 4
到達
エンジン始動!(あなたが速度を持たないなら、1から始まる。速度はあなたの各ターンに1回、対戦相手がライフを失ったとき、1上がる。最高速度は4である。)
最高速度 — あなたのアップキープの開始時に、あなたのライブラリーの一番上にあるカード1枚を追放する。このターン、そのカードをプレイしてもよい。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-02-07

Start your engines! isn’t a triggered ability. Increasing your speed to 1 is something that happens as a state-based action as soon as you control a permanent with the ability. Notably, this includes gaining control of a permanent with the ability that another player controls.

 

2025-02-07

You must pay all costs and follow all normal timing rules for cards you play using this creature’s last ability.

 

2025-02-07

A player “has max speed” if their speed is 4.

 

2025-02-07

Each player tracks their speed (or lack thereof) separately. Increasing your speed has no effect on whether another player has speed.

 

2025-02-07

If an effect needs to know what a player’s speed is and that player doesn’t have a speed, their speed is considered 0.

 

2025-02-07

Your speed doesn’t change until a spell or ability says so, such as the inherent triggered ability that cares about opponents losing life during your turn. Notably, losing control of permanents with start your engines! doesn’t affect your speed.

 

2025-02-07

“Max speed — [ability]” means “As long as you have max speed, this object has [ability].” If the granted ability functions in a zone other than the battlefield, the max speed ability does too.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings