Reap Intellect

Variations

Parts

Reap Intellect

Sorcery
Target opponent reveals their hand. You choose up to X nonland cards from it and exile them. For each card exiled this way, search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.

 

 

 

Legalities

Legal
Duel
Penny
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2013-04-15

You can choose to leave cards with those names in the zone they are in. You don’t have to exile them.

 

2013-04-15

Once Reap Intellect begins to resolve, no player can cast spells or activate abilities until it has completely resolved. For example, the opponent can’t cast any cards that would be exiled after their hand is revealed.

 

2013-04-15

If you don’t exile any cards from the player’s hand, you don’t search that player’s library.

 

Market Pricing

 NormalFoil
Low$0.05
Median$0.50
High$20.00
Market$0.22
Direct Low$0.15
Buy at TCGPlayer

Other Printings