Break of Day

Variations

Parts

Break of Day

Instant
Creatures you control get +1/+1 until end of turn.
Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Vintage

Rulings

2013-07-01

Because Break of Day affects only creatures you control when it resolves. It won’t affect creatures that come under your control later in the turn.

 

2013-07-01

Break of Day checks your life total only at the time it resolves. Any creatures that gain indestructible will continue to be indestructible that turn even if you gain life.

 

Market Pricing

 NormalFoil
Low$0.11
Median$0.38
High$3.99
Market$0.35
Direct Low$0.28
Buy at TCGPlayer

Other Printings