Dark Ascension (dka) | ||
#7 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Faith's ShieldTarget permanent you control gains protection from the color of your choice until end of turn. Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
LegalitiesLegal Duel Penny Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsA player with protection from a color can’t be damaged, enchanted (including by Curses), or targeted by anything of that color.
You choose only one color (not one color per player and permanent). You choose the color as Faith’s Shield resolves.
Faith’s Shield targets a permanent regardless of how much life you have. If that permanent is an illegal target when Faith’s Shield tries to resolve, Faith’s Shield won’t resolve and none of its effects will happen. Neither you nor any of your permanents will gain protection from a color.
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