警告となるもの、ザクサラ

Variations

Parts

警告となるもの、ザクサラ

伝説のクリーチャー — ナイトメア・ハイドラ
2 / 3
接死
:好きな色1色のマナ2点を加える。
あなたがマナ・コストにを含む呪文を唱えるたび、緑の0/0のハイドラ・クリーチャー・トークン1体を生成し、その後、それの上に+1/+1カウンターX個を置く。

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Modern
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Oathbreaker
Vintage

Rulings

2020-04-17

The Hydra token enters the battlefield as a 0/0 creature. Any abilities that modify or trigger on this event apply. After the token is on the battlefield but before any player can take actions, +1/+1 counters are put onto the token.

 

2020-04-17

If the spell you cast has in its mana cost, the token gets only X counters, not twice X.

 

2020-04-17

If X is 0, the 0/0 Hydra token will die immediately after the ability's done resolving unless something else is raising its toughness.

 

2020-04-17

The value of X in Zaxara's last ability is the value of X of the spell you cast.

 

2020-04-17

If an effect, such as that of Parallel Lives, causes Zaxara's ability to create multiple Hydra tokens, they each receive X +1/+1 counters.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Commander 2020