Dominaria United (dmu) | ||
#47 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Djinn of the Fountain4 / 4 Flying Whenever you cast an instant or sorcery spell, choose one — • This creature gets +1/+1 until end of turn. • Exile this creature. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1.
LegalitiesLegal Duel Brawl Future Legacy Modern Pioneer Vintage Explorer Historic Standard Timeless Commander Gladiator Oathbreaker Standardbrawl Not Legal Penny Predh Pauper Alchemy Oldschool Premodern Paupercommander RulingsDjinn of the Fountain's triggered ability will resolve before the instant or sorcery spell that caused it to trigger resolves. It will resolve even if the spell that caused it to trigger is countered or has otherwise left the stack.
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