Aetherdrift Commander (drc) | ||
#31 ⸱ Rare ⸱ English |
![]() Variations : 1Parts— | Rampaging Aetherhood4 / 4 Trample, ward At the beginning of your upkeep, you get an amount of
LegalitiesLegal Duel Legacy Vintage Commander Oathbreaker Not Legal Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsKeep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
Some spells and abilities say that you “may pay” a certain amount of
Some spells and abilities say that you “may pay” a certain amount of
Some spells and abilities which give you
If an effect says you get one or more
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters.
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.
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Other Printings— |