Criatura — Espíritu
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Vuela.
Cuando los Bailarines fantasmales entren, regresa una carta de encantamiento de tu cementerio a tu mano o abre una puerta cerrada de una Sala que controlas.
Inquietante — Siempre que un encantamiento que controlas entre y siempre que abras del todo una Sala, crea una ficha de criatura Espíritu blanca 3/1 con la habilidad de volar.
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.